Giving feedback is a skill. Anybody can give feedback, but it takes practice and a thoughtful approach to give feedback that will help creatives take their work to the next level. I recently had the opportunity to work with IDEO and noticed that they effectively have feedback skills built into their core culture. It made me think about what I’ve learnt about giving and receiving creative feedback over the years.
The first rule of thumb is to not make it personal. Don’t say ‘I want’, and don’t focus on the negative. Talking about the design in those terms is guaranteed to create ill-will and resentment, if not a blow-up argument. Is this about creating great work or just pleasing your whims? Instead talk about constructive, positive changes and the reasons (from research, the project objectives, etc.) they will move the work forward.
Don’t suggest full solutions. Figure out what’s missing or what problem exists, and give that to the creative to come up with a solution. It’s OK to suggest some approaches but don’t say ‘you have to do this’ as (a) nobody likes being given diktats, particularly creatives, and (b) they may actually have a better idea than you, particularly if they’re subject matter experts.
Be respectful. Ideally you have already fostered an atmosphere of trust and respect on your team. If you haven’t you should start working on it now, as giving and receiving feedback happens far more effectively when the people feel trusted to improve on existing solutions, respected in their abilities to do so, and appreciated for the work they put in.
Receiving feedback is also a skill, which is more about fortitude and discipline: criticism of work you’ve done is nearly always a little painful – and you have to develop a thick skin. It also pays to put aside your ego and not be defensive of decisions and ideas you’ve provided. As much as it feels in the moment, it’s really not about you and whether you got it right, it’s about the work being the best it can be. Developing a thick skin and putting away your ego are very tough things to do and even the best creatives aspire to these things rather than achieving them 100% of the time.
Filed under: creative delivery, method , constructive, creatives, criticism, design, feedback, IDEO, positive, respect, skills





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