It seems to me that design processes fall somewhere on a continuum from rigorous process to chaotic and unstructured. If you’ve been following my posts you’ll know that I’m all about smart methods that use the minimum of process and maximise adaptivity and creativity.
I’ve seen companies standardise their project management practices (clue: your company has a ‘PMO’) on a structure that includes stakeholder interviews, documentation of requirements, prioritisation of needs and so on. I can see how this is intended to make some basic good practices systemic. However, I think there’s a management fallacy at work here that given the right set of rules and steps anyone can run a project successfully. On the contrary, I’ve seen this approach done ‘by the numbers’ and the projects have delivered average or worse results.
At the end of the day, there’s no document or rote system that will deliver great ideas. Original, smart concepts need space to develop outside of spreadsheets and requirements documents. If your method is focused on creating documents, that’s what it will succeed at – but if your method is about fostering design concepts and delighting customers, it will more likely succeed in delivering strong solutions.
On a related note, don’t get too detailed on your wireframes before you’ve worked on design concepts.
UPDATE: I just enjoyed this post about decision-making on iCrossing’s blog. Makes me wonder how many formal documents are about putting an objective-appearing wrapper around choices and decisions which are quite subjective and emotional?
Filed under: creative delivery, folly, method , concepts, creativity, design, methods, PMO, process, project management, wireframes





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